Now, I absolutely, entirely, 100% will not suggest that an old game mechanic beloved by Elden Ring Runes an author should be replaced by some watered down 'one size fits all' solution that accommodates the abilities of most gamers.
But, I'm yet to discover a legitimate reason that there shouldn't be a different option that is geared towards players who can't commit their gaming hours until they achieve success. This is a scenario where enemy hits take off some HP, or parry windows can be slightly less tolerant... you know the basic idea.
'But, they've never had that alternative! The only thing you can do is get better!', has been the general response, when I've seen the same topic in other message groups.
As I mentioned, the game did not have a pause option (a one-touch pause button! It's nothing like employing cheat codes!) There was a comment from one individual that the lack of buy elden ring weapons a Pause button was a "feature of the game.Let's be crystal clear about this. A skill tree is an attribute. Dialog options are an optional feature.Not making something available, is not an option.

